Sell Fries Anomaly Make Fries: Peel, Cook and Serve
Make Fries
- Collect potatoes and remove the skin before frying.
- Cook the prepared potatoes, then serve the resulting fries at the window.
- Check the unfinished stage when raw input does not become a sale.
Follow one potato through preparation
To make fries in Sell Fries Anomaly, collect a potato and bring it to the kitchen. Peel it completely before putting it in the fryer. Potatoes with skin left on do not complete the normal preparation requirement, so a partly peeled potato is a useful first check when cooking seems stalled.
Finish a small batch before trying to optimize output. Once you can recognize raw, prepared and cooked material, it becomes easier to tell whether you need another supply trip, more peeling work or time at the fryer.
Complete cooking with a customer handoff
Cooked fries must reach a paying customer at the window to become sale income. Larger servings can earn more, and golden or crystal potatoes are worth more than regular potatoes. Neither fact means every order pays a fixed amount: the contents and your earning bonuses can differ.
At night, inspect the arrival before treating it as a routine sale. Garbled red dialogue and blurred vision signal a window anomaly. Use the shutter response rather than continuing an ordinary customer handoff into that warning.
Automate the stage that is actually unfinished
Auto Peeler handles preparation and Auto Fryer handles cooking. Conveyor and Robot Helpers support getting raw supplies to that line. If one stage waits on another, improve the missing connection rather than buying a second unrelated upgrade and expecting the whole kitchen to become automatic.
The Sell Fries Anomaly peeling guide is the focused next read when skin removal is the problem. Use the serving guide once output is ready but sales are delayed. The Window Fries Shooter remains a separate defensive device and still needs fries loaded; it is not an automatic customer-serving shortcut.